A fantastical platformer set in a whimsical world debating the nature of change and how we perceive it. Why do you keep coming back to the place that rejected you so long ago?

Made during the GDS Prague Game Jam 2024 in Godot 4.3 in just 48 hours. The theme of the jam was Everything Changes.

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Key features

  • fun and subversive platforming mechanics
  • story and fully featured voice acting
  • gorgeous adaptive original soundtrack
  • enchanting art and parallax backgrounds
  • full controller support

Keyboard controls

  • W, A, D or arrows to move
  • E to interact
  • R to reset to last checkpoint
  • F11 or alt+enter to toggle fullscreen (if you are on a laptop, you may need to press fn+F11)

Gamepad controls

  • left joystick or keypad to move
  • Xbox A to interact
  • Start to reset to last checkpoint
  • no button for fullscreen :( (sorry)

Credits

  • Music, cut-out animation, programming by Mymo in B (Rosie)
  • Level design, programming, movement mechanics, playtesting by oschl (Ondra)
  • Art and visuals, hand-drawn animations, sound design, voice acting by kra.kavka (Kris)
  • Game concept and direction, project management, and having a good time: All three of us <3

Attributions

Most of the work on the game was made by the three of us (Mymo in B♭, kra.kavka and oschl), but we have used some external resources:

Sounds

Shaders

Updated 21 days ago
Published 22 days ago
StatusReleased
PlatformsHTML5, Windows, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsoschl, Mymo in B♭, kra.kavka
GenrePlatformer, Adventure
Made withGodot
Tags2D, Atmospheric, Creepy, Fantasy, No AI, Short, Singleplayer

Download

Download
RotatorLinux64.x86_64 75 MB
Download
RotatorWin64.exe 93 MB

Install instructions

Either play in browser, or download the executable file and run it!

On Linux, it might be necessary to make the file executable.

Comments

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(+1)

The visuals were really nice but I got stuck on the last level for a long time. I picked up quickly that you are supposed to avoid the flowers but the last section was very difficult to get through. There was one specific platform (I think it was the third jump) where you are supposed to make a small jump, otherwise you hit the ceiling and you don't make the jump. The jump however was extremely specific and I only made it a handful of times. It was very frustrating trying to make the jump and failing over and over again. And when I finally did it, I didn't make a different jump and had to do the whole thing all over again. Maybe it's just a skill issue :D Oh and I appreciate the voice acting!

Oh no, I’m sorry, the level design in that section is indeed quite frustrating. It is definitely not ideal, thanks for the feedback.

Thank you for playing the game!

(+1)

Good.

Thanks!

(+1)

Loved it!

The mechanics were easy to pick up. Artstyle was fitting with it's messy strokes. Enjoyed the music a lot too.

Only thing: I got stuck for maybe 15 minutes on the last level. I thought I'm supposed to pick the flowers up in a specific order and didn't notice the door is open! Maybe alternating the "This isn't right..." line with something like "Maybe they're not meant to be picked up at all" or something even more direct would be helpful. But otherwise I had no problems going through the levels and had fun!

And lastly, the story hit hard! Didn't expect it, short, deep, creepy, I got chills at the end.

Nice one :)

(+1)

Thank you so much for the kind words and for the feedback!

(+1)

Thank you!
Also, we did change the hint thanks to this, it should hopefully be more intuitive now.
Kris <3

(+1)

Doesn't work on my Samsung Galaxy S9+! So mad 😡