Save Ronald updated to 0.1.1!
Save Ronald » Devlog
Hello!
I have recently regained access to the source code of this project, so I decided to make it more widely available with this release. It adds no new content, however, there are exciting news nonetheless!
- the game is now available on more platforms!
- Linux (this is the operating system I daily drive these days so I tested the build and it works marvelously)
- MacOS (this is an operating system I do not use or have access to so I have no idea if it works, the package is not notarized but if you follow the steps here you should be able to run it, good luck!)
- the game is now playable in the browser, right on its itch.io page
- this isn't perfect, so I would still suggest you download it, but it works!
- the game is now source available, you can view its code on its newly public GitHub page
- it doesn't have an open source license, not yet anyway, for the time being I would like to maintain sole ownership of the code and assets
- the game's code is utterly horrendous, this was my very first software project and I have since become a full-time web developer and a decent programmer, please do not judge me too harshly based on what you find, otherwise I might get too embarrassed & I might die
- the engine version has been updated to Godot 3.6, so the game could potentially be more stable and run better, or some engine changes could've broken things, what do I know, this goes beyond me
I hope this news makes you happy. Good luck and remember to ask yourself: can someone so fat really be mad? Is it possible?
Files
SaveRonald 0.1.1 Linux64 43 MB
11 days ago
SaveRonald 0.1.1 MacOS 27 MB
11 days ago
SaveRonald 0.1.1 Win64 42 MB
11 days ago
save-ronald-web.zip Play in browser
11 days ago
Get Save Ronald
Save Ronald
a short pixelart platformer
Status | On hold |
Authors | oschl, Tamkish |
Genre | Platformer, Shooter |
Tags | 2D, hard, Singleplayer |
Languages | English |
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